You will see the most significant difference in the shadow settings with

more options to control shadows when you select Eevee as a renderer.

6.7 Quick setup for rendering

Since each renderer requires specific settings to achieve good lighting

results, we will use a simple scene shown in Figure 6.24 to apply a quick

setup using both Eevee and Cycles. In the process, we can tweak

settings for lights and shadows.

Figure 6.24 - Scene for quick setup

From that scene, you will learn how to prepare a project for rendering

with both engines.

Unfortunately, it is hard to replicate the same settings for all scenes in a

3D project. That happens because each scene has unique needs and

aspects, which might demand adjustments from the author.